WEAPONFILE\displayName\WEAPON_AR10\modeName\\playerAnimType\other\altWeapon\\AIOverlayDescription\\weaponType\bullet\weaponClass\rifle\weaponSlot\primary\twoHanded\1\rifleBullet\1\armorPiercing\0\semiAuto\1\boltAction\0\aimDownSight\1\rechamberWhileAds\1\noPartialReload\0\segmentedReload\0\wideListIcon\1\wideKillIcon\1\flipKillIcon\0\autoAimRange\0\slowdownAimRange\50000\slowdownAimRangeAds\50000\lockonAimRange\50000\lockonAimRangeAds\50000\enemyCrosshairRange\1500\moveSpeedScale\0.9\gunMaxPitch\6\gunMaxYaw\5\ammoName\ar10\maxAmmo\60\startAmmo\60\clipName\ar10\clipSize\20\shotCount\1\dropAmmoMin\20\dropAmmoMax\40\reloadAmmoAdd\0\reloadStartAdd\0\damage\90\minDamage\90\meleeDamage\150\maxDamageRange\2000\minDamageRange\3000\locNone\1\locHelmet\3\locHead\3\locNeck\2\locTorsoUpper\2\locTorsoLower\2\locRightArmUpper\2\locRightArmLower\1\locRightHand\1\locLeftArmUpper\2\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\2\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\2\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireTime\0.14\fireDelay\0\meleeTime\0.65\meleeDelay\0.1\reloadTime\2.42\reloadEmptyTime\2.62\reloadStartTime\0\reloadEndTime\0\reloadAddTime\0.83\reloadStartAddTime\0\rechamberTime\0.1\rechamberBoltTime\0\dropTime\0.25\raiseTime\0.25\altDropTime\0\altRaiseTime\0\quickDropTime\0.17\quickRaiseTime\0.17\standMoveF\0\standMoveR\0.7\standMoveU\-1\standRotP\0\standRotY\0\standRotR\0\standMoveMinSpeed\80\standRotMinSpeed\80\posMoveRate\6\posRotRate\8\duckedMoveF\0\duckedMoveR\0.5\duckedMoveU\-1\duckedRotP\0\duckedRotY\0\duckedRotR\0\duckedOfsF\-0.1\duckedOfsR\1\duckedOfsU\-0.2\duckedMoveMinSpeed\20\duckedRotMinSpeed\20\proneMoveF\-100\proneMoveR\-75\proneMoveU\-105\proneRotP\0\proneRotY\220\proneRotR\-300\proneOfsF\-0.5\proneOfsR\2\proneOfsU\0.8\posProneMoveRate\25\posProneRotRate\30\proneMoveMinSpeed\0\proneRotMinSpeed\0\hipIdleAmount\30\adsIdleAmount\0\hipIdleSpeed\1\adsIdleSpeed\0.8\idleCrouchFactor\0.8\idleProneFactor\0.4\adsSpread\0\adsAimPitch\0\adsTransInTime\0.3\adsTransOutTime\0.6\adsTransBlendTime\0.1\adsReloadTransTime\0.6\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsZoomFov\10\adsZoomInFrac\0.05\adsZoomOutFrac\0.05\adsBobFactor\0\adsViewBobMult\0.25\adsViewErrorMin\0\adsViewErrorMax\0\hipSpreadStandMin\0.75\hipSpreadDuckedMin\0.5\hipSpreadProneMin\0.25\hipSpreadMax\4.5\hipSpreadDuckedMax\4\hipSpreadProneMax\3.5\hipSpreadFireAdd\1\hipSpreadTurnAdd\0\hipSpreadMoveAdd\10\hipSpreadDecayRate\4.2\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\30\hipGunKickPitchMax\40\hipGunKickYawMin\-25\hipGunKickYawMax\25\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\2\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\35\adsGunKickPitchMax\45\adsGunKickYawMin\25\adsGunKickYawMax\25\adsGunKickAccel\260\adsGunKickSpeedMax\600\adsGunKickSpeedDecay\50\adsGunKickStaticDecay\10\hipViewKickPitchMin\45\hipViewKickPitchMax\55\hipViewKickYawMin\-35\hipViewKickYawMax\35\hipViewKickCenterSpeed\1600\adsViewKickPitchMin\45\adsViewKickPitchMax\55\adsViewKickYawMin\35\adsViewKickYawMax\35\adsViewKickCenterSpeed\1000\swayMaxAngle\10\swayLerpSpeed\5\swayPitchScale\0.1\swayYawScale\0.1\swayHorizScale\0.05\swayVertScale\0.1\swayShellShockScale\5\adsSwayMaxAngle\8\adsSwayLerpSpeed\6\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.04\adsSwayVertScale\0.12\fightDist\720\maxDist\1400\aiVsAiAccuracyGraph\m1garand.accu\aiVsPlayerAccuracyGraph\\reticleCenter\\reticleSide\gfx/reticle/side_skinny_xenon.tga\reticleCenterSize\3\reticleSideSize\6\reticleMinOfs\0\hipReticleSidePos\0\adsOverlayShader\72%\adsOverlayReticle\Springfield\adsOverlayWidth\480\adsOverlayHeight\480\gunModel\viewmodel_ar10\handModel\viewmodel_hands_cloth\worldModel\xmodel/worldmodel_ar10\idleAnim\viewmodel_mp44_idle\emptyIdleAnim\viewmodel_mp44_idle\fireAnim\viewmodel_mp44_fire\lastShotAnim\viewmodel_mp44_fire\rechamberAnim\\meleeAnim\viewmodel_mp44_melee\reloadAnim\viewmodel_mp44_reload\reloadEmptyAnim\viewmodel_mp44_reload_empty\reloadStartAnim\\reloadEndAnim\\raiseAnim\viewmodel_mp44_pullout\dropAnim\viewmodel_mp44_putaway\altRaiseAnim\\altDropAnim\\quickRaiseAnim\viewmodel_mp44_pullout_fast\quickDropAnim\viewmodel_mp44_putaway_fast\adsFireAnim\viewmodel_m1garand_ads_fire\adsLastShotAnim\viewmodel_m1garand_ads_lastfire\adsRechamberAnim\\adsUpAnim\viewmodel_m1garand_ads_up\adsDownAnim\viewmodel_m1garand_ads_down\viewFlashEffect\fx/muzzleflashes/standardflashview.efx\worldFlashEffect\fx/muzzleflashes/standardflashworld.efx\shellEjectEffect\fx/shellejects/rifle.efx\lastShotEjectEffect\\pickupSound\weap_pickup\ammoPickupSound\\fireSound\weap_ar10_fire\fireSoundPlayer\weap_ar10_fire_plr\lastShotSound\\lastShotSoundPlayer\\meleeSwipeSound\melee_swing_large\rechamberSound\\rechamberSoundPlayer\\reloadSound\weap_m1garand_reload_npc\reloadSoundPlayer\weap_m1garand_reload\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\altSwitchSound\\raiseSound\\putawaySound\\noteTrackSoundA\\noteTrackSoundB\\noteTrackSoundC\\noteTrackSoundD\\hudIcon\hudicon_ar10\modeIcon\\killIcon\killicon_sniper\fireRumble\springfield_fire\meleeImpactRumble\melee_medium